Hi, my name is "Cesar Forthomme", and this is my Game: "Pixel Assault".

If you have any questions or encounter any issue regarding the games preformance and or  features, please let me know directly at cesarforthomme@gmail.com 

Music volume can be changed inside the game settings.


NOTICE!

There seems to be some issues when trying to play the game on Mac devices. Unfortunately I can't access Mac devices for the moment, making it difficult to diagnose and resolve.  

If an error occurs, reload the page and try again.

Acknowledgment!

The groundwork for this project was based on the the Udemy Course:  https://www.udemy.com/course/2d-platformer-alexdev/

The art assets used throughout the project have been released under a Creative Commons Zero (CC0) license.

Comments

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I had much more fun playing the game on my chromebook. More intuitive. 

I like the design of your game. It made me want to play more and more. Only the music became repetitive after a while. 

On the normal level of play, I didn't know if there were more than two worlds to play in?

Good to hear, thanks again.

I  like this game. Very addictive! 

I am not a gamer but found myself wanting to clear the levels.

Because I am on a Mac I had to reload many times. 

Like the player and the simplicity of moving around. 

Instructions and settings are clear. 

Didn't know what to do a first with the fruits and the mushrooms, which were good things to accumulate, and which ones were obstacles (again I am not a gamer :)

On my Mac, it wasn't clear to me what was taking me to another level. I happened on just two levels. 

Some feedback:

- the font for the instructions in white was not immediately readable for me

- wasn't sure were the counter is (for number of fruits, or levels)

- music a little fast and repetitive to my taste, can we vary it?

Very much enjoyed playing and will come back to it. I'll try from a Chromebook soon. 

Thank you for taking the time to write about your experience. I am sorry to hear about the issue you encountered trying to play my game. Going forward I will bugtest my projects on a wider selection of devices and OS systems. 

-There are a total of 20 levels. 

-Levels are cleared by reaching the flagpole(Endpoint). This was included in the tutorial however, considering the instructions are not "immediately readable" you must have missed it. 

-Additional music is no bother at all. 

I liked the game, mostly beacuse every level had something different. I feel like you had a lot of fun making it. Game itself is very easy, getting to know ememies mechanic makes it interesting.

Happy to hear, level design was one of the areas I was the most clueless about going into this project. Only after a lot of trial and testing did I eventually begin to get a feel for it. 

Yes I did have a lot of fun making the game. XD

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